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World of Analtena

White Paper · v1.0

World of Analtena

A Telegram-native RPG with on-chain rewards on the X1 blockchain.

01

Overview

World of Analtena is a community-driven role-playing game built as a Telegram Mini App and a browser game sharing one account. Players forge a hero, join forces to defeat raid bosses, duel each other in the Arena, and earn rewards settled on-chain on the X1 blockchain.

The game blends classic RPG progression (stats, gear, leveling) with a deflationary token economy: two tokens — $ANALTENA ($ANAL) and Mr. Eggplant — flow through the world and are systematically burned, reducing supply over time.

The mascot of the world is Mr. Eggplant, an anthropomorphic purple eggplant, and the watching-owl sigil of Analtena.

02

Access

The game is one product reachable two ways, both on the same account (identified by Telegram ID):

A new player onboards the same way on both surfaces: pick a class, choose a nickname, and complete the tutorial.

03

The Hero

The hero of Analtena — pick a class: Warrior, Mage, or Rogue.
The hero of Analtena — pick a class: Warrior, Mage, or Rogue.

Each player controls a single hero, defined by:

Progression is the heart of Season 1 (see §8): a bigger, better-equipped hero deals more damage and earns a larger share of rewards.

04

Raids — Fighting Bosses

A raid: the whole community strikes the boss together.
A raid: the whole community strikes the boss together.

Raids are the core cooperative loop. A boss appears in the world and the whole community attacks it together.

Coins Jackpot & daily cap

Defeating and damaging bosses pays out Coins — the in-game soft currency. Rewards are weighted by damage contribution, with a per-boss daily cap to keep distribution fair.

On-chain · $ANAL burn on boss defeat When a boss is defeated, the backend (signing with the Boss wallet key) executes an on-chain burn of $ANALTENA tokens — the amount is configured per boss (token_burn_amount). The burn is idempotent and retried on transient on-chain failures, and the transaction hash is surfaced to players on the victory screen. This makes every boss kill a permanent, verifiable reduction of $ANAL supply.
05

The Arena — PvP Duels

The Arena — PvP duels fought before the crowd.
The Arena — PvP duels fought before the crowd.

The Arena lets players fight each other one-on-one. Duels run best-of-3 rounds; the last fighter standing wins.

Two duel modes

Duel mechanics

A best-of-3 duel: the last fighter standing takes the pool.
A best-of-3 duel: the last fighter standing takes the pool.

Stakes

Duels can be played for a wager:

When a duel is staked in Mr. Eggplant, both stakes are pulled on-chain into an escrow in a single atomic transaction at duel start (capture). The winner receives the pool minus a 2% house rake (see §7).

06

Combat Pacing — Unified Cooldown

As of this version, the strike cooldown is unified across all combat to a randomized 5–7 seconds:

ContextCooldown
Raid (boss strike)5–7 s
Arena — Classic5–7 s
Arena — The Equalizer5–7 s

Because raids enforce a 200-strike daily limit per hero, faster pacing improves the feel of play without increasing a player's daily earning ceiling.

07

Token Economy & Burns

The world of Analtena and its deflationary two-token economy.
The world of Analtena and its deflationary two-token economy.

World of Analtena runs a deflationary, on-chain economy on X1 with two tokens, both systematically burned.

7.1 · $ANALTENA ($ANAL)

7.2 · Mr. Eggplant

7.3 · Coins (soft currency)

7.4 · Escrow & settlement integrity

Staked-duel settlement is split: the on-chain escrow pulls and holds both stakes; the server-signed half (escrow / collector keys, held only in the server environment) pays out the winner, routes the 2% rake to the Collector, and executes burns. Every leg's transaction signature is recorded for idempotency, so retries never double-pay or double-burn.

08

Seasons

Season 1 — The Climb: set out and grow your hero.
Season 1 — The Climb: set out and grow your hero.

Progression is organized into seasons.

Season 1 — The Climb (live now)

Season 2 — NFT Marketplace

Season 3

09

Fair Play & Anti-Cheat

Rewards are real, so integrity is enforced server-side:

10

On-Chain Addresses (X1, public)

All addresses below are public on-chain identifiers, verifiable in an X1 explorer. No private keys, seeds, or secrets are part of this document — signing keys live only in the server environment.

RolePublic Address
$ANALTENA mintEFPkbXTdr3c7aRbCEKoJDYdbbzgzVDBShYGybP3gQwmy
Mr. Eggplant mintD1WKzPhAVeKejYej4uA1V54MAiYkyTx8w3ZWVzVmukFf
Boss wallet ($ANAL burn)J4niBCayPq9E17xeMXTDLrozXyXR9PZeLuCkXddHTNTn
Escrow wallet (stakes, payouts, rake)3S22deT3MC2taWKq2nojZQ4RxFmxdhp8TGwj4UVGtgGZ
Collector wallet (2% → threshold burn)4LeDYqofQAZYLUD6QfDijHkgyYo1xvHYvthmYRgwaR1j

Tokens use the Token-2022 standard where applicable; the program owner of a mint is auto-detected (classic SPL vs Token-2022).

11

Technology

12

Summary of Key Parameters

ParameterValue
Strike cooldown (raid & arena)5–7 s (randomized)
Daily strike limit200 / day (UTC reset)
Arena roundsBest of 3
Arena shields2 per match
Mr. Eggplant stake range30,000 – 60,000 / duel
Arena rake2% (200 bps)
Mr. Eggplant burn threshold100,000 (Collector balance)
Boss defeaton-chain $ANAL burn (per boss)
Season 1 reward pool1,000,000 $ANAL
Season 1 duration~6–8 weeks
Active-dodge window~2 s, ~33% trigger